At the request of a local Spanish teacher, I created this customizable version of the popular game show "Pasapalabra" (which in turn was based on the British game show "The Alphabet Game").
To play this game, the first thing you'll want to do is download and install the game.
You can find instructions for how to download and install one of my custom unity games here.
Once everything is on your computer, simply run the app.
On the first screen you'll be allowed to choose whether to set up a new game (provide it's name here!) or open a saved game.
When setting up a new game, the first thing you do is enter the answers. Be sure that each answer contains the letter associated with it! (If you don't want to use all the letters, no problem! Any letters you leave alone will be omitted from the game.)
Next, you'll enter in the prompts. These should give the clues necessary to guess the target word.
Now your game is ready to play! If you aren't going to play now, just close the app and open it when you are ready. Here is what the main game interface looks like:
A player clicks on a letter, and is provided with a prompt, they then need to type what they think the answer is in the box in the middle and click submit. (They can use the buttons on the left to help with special characters.)
When a player gets an answer right, the button for that letter turns green, and the countdown number in the top right drops by one. Once all the boxes are green and the countdown reaches 0 the game is over!
Note that the game is only saved directly to your computer. So you won't be able to play it on another one.
I'd love to hear suggestions on how to improve this game, and also hear any comments on how well this game has worked in your class! Have fun teaching!
See sample content ideas here.
Please post any suggestions for more shared content ideas in the comments section below.
Here you can see the slideshow about Pasapalabras presented at UAFS in the fall of 2018.
This link is for the UAFS 2018 presentation activity.
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